⭐ Parser2 feature support¶
Introduction¶
Parser2 is an alternative implementation of Gerber AST parser redesigned to make process of implementation of Gerber features easier and quicker in addition to much better extension interface. Moreover it provides a easy way to introspect Gerber code with use of hook based interface.
Contributing
Community contributions are always welcome, they can speed up process of migrating from Parser to Parser2.
Symbol | Meaning |
---|---|
✅ | Feature implemented and usable. |
🚧 | Work in progress. Related APIs can change. |
🚫 | Not planned, unless contributed or needed. |
❌ | Not implemented, but planned. |
👽 | Partially implemented. |
👾 | Bugged. |
Supported Gerber X3 features¶
General¶
- ✅ MO - Mode - Sets the unit to mm or inch.
- ✅ FS - Format specification:
- ✅ absolute coordinates.
- 🚫 incremental coordinates
- 🚫 trailing zeros omission.
- ✅ leading zeros omission.
- 👽 AD - Aperture define - Defines a template-based aperture, assigns a D code to it.
- ✅ circle.
- ✅ rectangle.
- ✅ obround.
- ✅ polygon.
- ✅ Define macro.
- ✅ AM - Aperture macro - Defines a macro aperture template.
- ✅ Dnn (nn≥10) - Sets the current aperture to D code nn.
- ✅ G01 - Sets draw mode to linear.
- ✅ Variable zero padding variants allowed.
- ✅ G02 - Sets draw mode to clockwise circular.
- ✅ Variable zero padding variants allowed.
- ✅ G03 - Sets draw mode to counterclockwise circular.
- ✅ Variable zero padding variants allowed.
- ✅ LP - Load polarity.
- ✅ LM - Load mirroring.
- ✅ LR - Load rotation.
- ✅ LS - Load scaling.
- ✅ TF - Attribute on file.
- ✅ TA - Attribute on aperture.
- ✅ TO - Attribute on object.
- ✅ TD - Attribute delete.
- ✅ M02 - End of file.
D01, D02, D03¶
- 👽 D01 - Plot operation, mode
- 👽 Line, with:
- ✅ circle,
- 👽 rectangle,
- 👽 obround,
- 👽 polygon,
- 👽 macro.
- 👽 Arc, with:
- ✅ circle,
- 👽 rectangle,
- 👽 obround,
- 👽 polygon,
- 👽 macro.
- 👽 Counter clockwise arc, with:
- ✅ circle,
- 👽 rectangle,
- 👽 obround,
- 👽 polygon,
- 👽 macro.
- ✅ Variable zero padding variants allowed.
- 👽 Line, with:
- ✅ D02 - Move operation
- ✅ Variable zero padding variants allowed.
- 👽 D03 - Flash operation, with
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Variable zero padding variants allowed.
Regions¶
- ✅ G36 - Starts a region statement.
- ✅ G37 - Ends the region statement.
- ✅ Regions, with:
- ✅ Line.
- ✅ Arc.
- ✅ Counter clockwise arc.
Macros¶
- ✅ Parameters.
- 👽 Primitives in definition:
- ✅ Code 1, Circle
- ❌ Code 2, Vector line
- ✅ Code 4, Outline
- ✅ Code 5, Polygon
- ❌ Code 6, Moire
- ✅ Code 7, Thermal
- ✅ Code 20, Vector line
- ✅ Code 21, Center Line
- ❌ Code 22, Lower Left Line
- 👽 Primitives in aperture instance:
- ✅ Code 1, Circle
- ❌ Code 2, Vector line
- ✅ Code 4, Outline
- ✅ Code 5, Polygon
- ❌ Code 6, Moire
- ❌ Code 7, Thermal
- ✅ Code 20, Vector line
- ✅ Code 21, Center Line
- ❌ Code 22, Lower Left Line
- ❌ Rotation around macro origin:
- ❌ Code 1, Circle
- ❌ Code 2, Vector line
- ❌ Code 4, Outline
- ❌ Code 5, Polygon
- ❌ Code 6, Moire
- ❌ Code 7, Thermal
- ❌ Code 20, Vector line
- ❌ Code 21, Center Line
- ❌ Code 22, Lower Left Line
- ✅ Expressions.
- ✅ Constants.
- ✅ Variables.
- ✅ Addition.
- ✅ Subtraction.
- ✅ Multiplication.
- ✅ Division.
- ✅ Unary + operator.
- ✅ Negation.
- ✅ Variable definitions.
Aperture blocks¶
- ✅ Nested Line, aperture:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested Arc, aperture:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested Counter clockwise arc, aperture:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested Flash:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested regions.
Step and repeat¶
- ✅ Nested Line, aperture:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested Arc, aperture:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested Counter clockwise arc, aperture:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested Flash:
- ✅ circle,
- ✅ rectangle,
- ✅ obround,
- ✅ polygon,
- ✅ macro.
- ✅ Nested regions.
- ✅ Nested blocks.
Supported DEPRECATED Gerber features¶
- 👽 G54 - Select aperture. (Spec. 8.1.1)
- ❌ G55 - Prepare for flash. (Spec. 8.1.1)
- ✅ G70 - Set the 'Unit' to inch. (Spec. 8.1.1)
- ✅ G71 - Set the 'Unit' to mm. (Spec. 8.1.1)
- ✅ G90 - Set the 'Coordinate format' to 'Absolute notation'. (Spec. 8.1.1)
-
✅ G91 - Set the 'Coordinate format' to 'Incremental notation'. (Spec. 8.1.1)
- Important: Incremental notation itself is not supported and is not planned due to lack of test assets and expected complications during implementation.
-
✅ M00 - Program stop. (Spec. 8.1.1)
- ✅ M01 - Optional stop. (Spec. 8.1.1)
- 👽 AS - Sets the 'Axes correspondence'. (Spec. 8.1.2)
- ✅ IN - Sets the name of the file image. (Spec. 8.1.3)
- ✅ IP - Sets the 'Image polarity'. (Spec. 8.1.4)
- ❌ IR - Sets 'Image rotation' graphics state parameter. (Spec. 8.1.5)
- ✅ LN - Loads a name. (Spec. 8.1.6)
- ❌ MI - Sets 'Image mirroring' graphics state parameter (Spec. 8.1.7)
- 👽 OF - Sets 'Image offset' graphics state parameter (Spec. 8.1.8)
- ❌ SF - Sets 'Scale factor' graphics state parameter (Spec. 8.1.9)
- ✅ G74 - Sets single quadrant mode. (Spec. 8.1.10)
- 🚫 Format Specification (FS) Options. (Spec. 8.2.1)
- 🚫 Rectangular aperture hole in standard apertures. (Spec. 8.2.2)
- ❌ Draws and arcs wit rectangular apertures. (Spec. 8.2.3)
- ❌ Macro Primitive Code 2, Vector Line. (Spec 8.2.4)
- ❌ Macro Primitive Code 22, Lower Left Line. (Spec 8.2.5)
- ❌ Macro Primitive Code 6, Moiré. (Spec 8.2.6)
- ✅ Combining G01/G02/G03/G70/G71 and D01 in a single command. (Spec 8.3.1)
- ✅ Combining G01/G02/G03/G70/G71 and D02 in a single command. (Spec 8.3.1)
- ✅ Combining G01/G02/G03/G70/G71 and D03 in a single command. (Spec 8.3.1)
- ✅ Coordinate Data without Operation Code. (Spec 8.3.2)
- ✅ Style Variations in Command Codes. (Spec 8.3.3)
- ❌ Deprecated usage of SR. (Spec 8.3.4)
-
❌ Deprecated Attribute Values. (Spec 8.4)
- Important: Incremental notation itself is not supported and is not planned due to lack of test assets and expected complications during implementation.
PS. I had great time adding emoji to this table.